Just some variations of certain objects that are animated in the Ideas on a Postcard, Please animation.
Going to get these line sketches scanned in properly when done! Many more sheets/layouts to come.
Character animation test to experiment with the stickmen/architectural people/blobs to try out how they can be rigged and animated. This is my first stab at interaction between characters, think the fall needs to be faster. More stickmen drafts to come…
The movement of the triangular shaped character called “Richard” is based upon a pogo sticks motion where it scrunches up at the bottom as it jumps from one spot to the next.
Model Rigs
Character animation test, built and rigged in Maya. This character option is based upon the architectural drawing of a person that my friend Sarky used to put on all his sections to scale them, this is the first in the series which I’m drafting for the AFH animations. Just a short clip of him walking. I’ll let the lil dudes fight it out shortly in their own test animation to help decide who’ll get put in the final animations…
Excuse the weird foot flick at the end I forgot to fix that.
Screenshots of the model rig
Coming shortly – Richard, Moony and the Standard.